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Oculopolis

Oculopolis

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Devlog

  • Oculopolis_Demo_v0.1.3.1
    September 02, 2021 by Patrick Cavanaugh
    1
    This update has major gameplay changes: -Wall climbing has been removed -double jump has been removed -arrows will stick to surfaces and allow player to use them as platforms. -when arrow bombs are fi... Continue reading
  • Oculopolis Demo v0.1.2.1
    July 20, 2021 by Patrick Cavanaugh
    1
    Updates: 1. Updated tile sets, tree assets, color palettes 2. Removed black outline shader 3. Forest Golem damage increased from 1 to 2 4. Forest Golem health increased from 9 to 15 5. Spear Forest Go... Continue reading
  • Devlog #1: Oculopolis Demo Release!!!
    July 01, 2021 by Patrick Cavanaugh
    1
    Hey all, this is my first devlog! Today is the release day for the Oculopolis Demo. It's a big day for me because I started programming and making pixel art back in October/November of 2020, which led... Continue reading
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